![]() ![]() ![]() So the return of previously introduced characters helps make this half feel more cohesive than it ought to be, creating the illusion of a tighter-knit universe and cast of players that would ultimately get lost once the series became syndicated and boosted its episode count to insane proportions.Įnter: The Fly (written by Michael Reaves and Brynne Stephens)Īfter being vanquished to Dimension X in exchange for Bebop and Rocksteady, Baxter Stockman is sent to his execution by Krang. REX-1, to my knowledge, never got a toy, but he did appear as a boss in the second Game Boy game. The Neutrinos (who got toys) make a comeback and April the Catwoman got a mutating action figure, too. The Punk Frogs are introduced, as is Baxter-Fly. This second half also contains much of the Playmates toy-shilling strangely absent from the first six episodes. While “the Technodrome needs energy” plot device is going to get really old, really fast come season 3, it was still new when they did it in these episodes. The episodes are almost all one-shots, but there’s still the overarching theme of the Technodrome needing energy to be brought back to Earth. ![]() Still, there is something of a narrative flow to these episodes Baxter Stockman is written out of the show as a partner for Shredder and Krang and Bebop and Rocksteady return to the forefront as primary villains. This approach is pretty much going to dominate the remainder of the series until we get to season 8, so don’t hold your breath for more story arcs anytime soon. The remaining seven episodes of season 2 aren’t nearly as focused eschewing an ongoing narrative for more episodic fare. Listen to the latest episode of the AIPT Television podcast! ![]()
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